#!/usr/bin/python from random import randint class Cell: def __init__(self,chance): if randint(0,99) < chance: self.isMine = True else: self.isMine = False self.covered = True self.cover = '#' def getIsMine(self): return self.isMine def getValue(self): return self.value def setValue(self,value): if value == '0': self.value = ' ' else: self.value = value return def isCovered(self): return self.covered def printCell(self): if self.covered: return self.cover else: return self.value def isSafe(self): if self.cover == 'F': return True else: return False def uncover(self): self.covered = False return def toggleFlag(self): if self.cover == '#': self.cover = 'F' elif self.cover == 'F': self.cover = '#'