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# -*- coding: utf-8 -*-
import sys
from abc import ABC
from math import inf, sqrt, floor
from typing import List, Tuple, Iterator, Callable, Any
from aoc import BaseAssignment
class Map:
def __init__(self, map: List[str]):
self.map = map
self.height = len(map)
self.width = len(map[0])
try:
self.start = next(self.find_position("S"))
except StopIteration:
self.start = (0, 0)
try:
self.end = next(self.find_position("E"))
except StopIteration:
self.start = (0, 0)
def find_position(self, value: str) -> Iterator[Tuple[int, int]]:
for y in range(self.height):
for x in range(self.width):
if self.map[y][x] == value:
yield x, y
def neighbours(self, x: int, y: int) -> Iterator[Tuple[int, int]]:
for dy in range(max(0, y - 1), min(self.height, y + 2)):
for dx in range(max(0, x - 1), min(self.width, x + 2)):
if (
(dy == y and dx == x)
or (dy == y - 1 and dx == x - 1)
or (dy == y - 1 and dx == x + 1)
or (dy == y + 1 and dx == x - 1)
or (dy == y + 1 and dx == x + 1)
):
continue
yield dx, dy
def elevation(self, x: int, y: int):
character = self.map[y][x]
match character:
case "S":
elevation = ord("a")
case "E":
elevation = ord("z")
case _:
elevation = ord(character)
return elevation - 96
class Assignment(BaseAssignment, ABC):
def distance(self, map: Map, a: Tuple[int, int], b: Tuple[int, int]):
distance = map.elevation(*b) - map.elevation(*a)
if distance > 1:
return inf
return 1
def heuristic(self, map: Map, a: Tuple[int, int]):
dx = abs(map.start[0] - a[0])
dy = abs(map.start[1] - a[1])
return floor(sqrt(dx**2 + dy**2))
def a_star(
self,
map: Map,
start: Tuple[int, int],
end: Callable[[int, int], bool],
distance: Callable[[Tuple[int, int], Tuple[int, int]], int],
heuristic: Callable[[Tuple[int, int]], int],
) -> List[Tuple[int, int]]:
open = {start}
came_from = {}
g_scores = {start: 0}
f_scores = {start: heuristic(start)}
while True:
try:
current = sorted(
[item for item in open], key=lambda item: f_scores.get(item, inf)
)[0]
except IndexError:
raise RuntimeError("No path found")
if end(*current):
path = [current]
while current in came_from:
current = came_from[current]
path = [current, *path]
return path
open.remove(current)
for neighbour in map.neighbours(*current):
g_score = g_scores.get(current, inf) + distance(current, neighbour)
if g_score < g_scores.get(neighbour, inf):
came_from[neighbour] = current
g_scores[neighbour] = g_score
f_scores[neighbour] = g_score + heuristic(neighbour)
if neighbour not in open:
open.add(neighbour)
class AssignmentOne(Assignment):
example_result = 31
def run(self, input: Iterator) -> Any:
map = Map(map=list(input))
path = self.a_star(
map,
map.start,
lambda x, y: (x, y) == map.end,
distance=lambda a, b: self.distance(map, a, b),
heuristic=lambda a: self.heuristic(map, a),
)
return len(path) - 1
class AssignmentTwo(Assignment):
example_result = 29
def run(self, input: Iterator) -> Any:
map = Map(list(input))
path = self.a_star(
map,
map.end,
lambda x, y: map.elevation(x, y) == 1,
distance=lambda a, b: self.distance(map, b, a),
heuristic=lambda a: 1,
)
return len(path) - 1
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